AhaMate

How it works

One phone. A 5×5 board. Every screen asks for exactly one move. Here is the whole loop.

The child’s part

  1. Save the king

    A purple rook threatens the yellow king. The child drags a yellow piece to block the line. If the move doesn’t work, the board shows the threat again and the child tries another — calmly, no buzzer.

  2. Get the secret

    The child is shown one secret move and uses it to capture a guard. From now on the child has seen something most grown-ups haven’t. (We keep the move itself off this page on purpose.)

  3. Build the trap

    The child places the purple rook on one of three squares. Each square makes a different puzzle for the grown-up.

The hand-over

A curtain screen hides the board: “Give the phone to your grown-up.” The grown-up taps “I’m ready” and sees only the puzzle — no hints, no dots, no arrows. The child watches.

The grown-up’s part

  1. One move

    Save the yellow king. If it fails, the board shows why — and the grown-up can try again or ask the child to show the secret.

  2. The child reveals

    The phone goes back to the child, who plays the winning secret move. The grown-up sees it for the first time — from the child.

  3. One move back

    The grown-up gets a revenge move: close the child’s winning path. Then the child must find a new answer. Both of them have now played real chess — one move at a time.

Then what?

“Next secret.” After each episode the finish screen shows the three secret pieces (found or still hidden) and names the next one. Every episode brings a different secret, a different thing the child places, and a different way a grown-up gets it wrong: the Amazon ignores an obstacle, the Cannon uses it as a screen, the Grasshopper uses it as a springboard. Plus a daily trap that changes every day — no streaks, no penalty for missing a day.

Play now — free, no account